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The Long Walk

The task is simple: walk or die.
2025 | 108m | English

(56674 votes)

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Popularity: 132 (history)

Details

In a dystopian, alternate-America ruled by a totalitarian regime, 50 teenage boys take part in a deadly annual walking contest, forced to maintain a minimum pace or be executed, until only one survivor remains.
Release Date: Sep 10, 2025
Director: Francis Lawrence
Writer: Stephen King, JT Mollner
Genres: Science Fiction, Horror, Thriller
Keywords suicide, competition, based on novel or book, male friendship, dystopia, bullying, survival, coming of age, psychological thriller, teenage boy, survival horror, psychological horror
Production Companies Vertigo Entertainment, Lionsgate, about:blank, Media Capital Technologies
Box Office Revenue: $54,054,069
Budget: $20,000,000
Updates Updated: Nov 03, 2025
Entered: Sep 28, 2025
Trailers and Extras

Full Credits

Name Character
Cooper Hoffman Raymond Garraty #47
David Jonsson Peter McVries #23
Garrett Wareing Stebbins #38
Tut Nyuot Arthur Baker #6
Charlie Plummer Gary Barkovitch #5
Ben Wang Hank Olson #46
Jordan Gonzalez Richard Harkness #49
Joshua Odjick Collie Parker #48
Mark Hamill The Major
Roman Griffin Davis Curly #7
Judy Greer Mrs. Ginnie Garraty
Josh Hamilton Mr. William Garraty
Noah de Mel Ewing #1
Daymon Wrightly Rank #19
Jack Giffin Ronald #45
Thamela Mpumlwana Pearson #8
Keenan Lehmann Larson #14
Dale Neri Percy Grimes #31
Teagan Stark Patrick Smith #4
Samuel Clark Tressler #24
Emmanuel Oderemi Zuck #50
Cameron MacConomy Entry Gate Soldier
Gabriel Daniels Police Officer
Adam Hurtig Police Officer
Marina Stephenson Kerr Lady in Black Dress
Athena Barten Teenage Girl with Love Sign
Leo King Small Boy on Bike
Ruger Red Barnes Small Boy on Bike
Steven Ratzlaff Crowd Singer
Kevin McIntyre Crowd Singer
Antonius Hackett Crowd Singer
Sheaya Labiuk Crowd Singer
Sharon Bajer Crowd Singer
Toni Reimer Crowd Singer
Laura Olafson Crowd Singer
Carson Nattrass Crowd Singer
David MacInnis Loud Speaker (voice)
Kristen Sawatzky Soldier on Bug
Jake Kennerd Soldier on Bug
Alex de Sousa Soldier on Bug
Jeff Strome Soldier on Bug
Jacques Diack Soldier on Bug
Ava Darrach-Gagnon Soldier on Troop Carrier
Alan Castanga Soldier on Troop Carrier
Rawleigh Clements-Willis Soldier on Troop Carrier
Anders Strome Bug Driver
Robert Borges Troop Carrier Driver
Robert Love Tank Driver
BJ Verot Soldier on Tank
Chris MacMillan Angel Price #44
Alex MacMillan Omar Green #10
Tristan Carlucci Henlee Chavez #21
Paramvir Singh Sebastian Rodriguez #13
Sage Cloud Bobby Sledge #11
Alec Carlos Dave Barnes #41
Ryan Stelmaschuk Chris Turner #40
Thomas Sedor Marty Wyman #43
James Durham The Major's Driver
Richard Thomas Police Officer
David Beakley Flashback Soldier
Bronson Cameron Flashback Soldier
Derek Poplawski Flashback Soldier
Maricar Faderon Percy Grimes' Mother (uncredited)
Name Job
Joshua Hood Script Supervisor
Francis Lawrence Director
Stephen King Novel
Peggy Eghbalian Editor
Matthew Enns Set Dresser
Nicolas Lepage Production Design
Scott J. Ateah Stunt Coordinator
Greg Kegel Visual Effects Supervisor
Gary Barringer Graphic Designer
Jo Willems Director of Photography
Doug Morrow Makeup Department Head
Sinan Saber First Assistant Director
JT Mollner Screenplay
Rich Delia Casting
Murray Close Still Photographer
Jeremiah Fraites Original Music Composer
Mark Yoshikawa Editor
Ethan Braun Set Dresser
Heather Neale Costume Designer
Jeremy Peirson Sound Designer, Supervising Sound Editor, Sound Re-Recording Mixer
Mika Saito Unit Production Manager
Boeseya Petra Production Manager
Hadie DeJesus Second Unit Director, Second Assistant Director
Diana Kim Second Assistant Director
Joshua Sarna Stunt Double
Emerson Wong Stunt Double
Anders Strome Stunt Driver
Robert Borges Stunt Driver
Robert Love Utility Stunts
Kathy McCoy Art Direction
Scott Rossell Set Decoration
Ian R. C. Levine Steadicam Operator, "A" Camera Operator
Pascal Boisvert First Assistant "A" Camera
Juan Manuel Panelli Second Assistant "A" Camera
Jason Heke "B" Camera Operator
Steven K. Johnson First Assistant "B" Camera
Thirsten Klueckmann Second Assistant "B" Camera
Ryan Wuckert Digital Imaging Technician
Dillon Proulx Camera Trainee
Isabelle Breitkreitz Camera Trainee
Ryan Cheale Drone Pilot
Dan Harper Drone Pilot
Jeffrey Harlacker Post Production Producer
Jason Miller Post Production Producer
Carolyn Calvert First Assistant Editor
Jeffrey Murias Production Sound Mixer
Eric Neufeld Boom Operator
Tim Debenham Boom Operator
Blaine Komatich Chief Lighting Technician
Eric Kinsman Assistant Chief Lighting Technician
Cooper Lee Smith Gaffer
Lorne Bailey Generator Operator
Craig Aftanas Generator Operator
Justin Tocher Key Grip
Brad MacLean Techno Crane Operator, Dolly Grip
Alley Lakomski Techno Crane Operator, Dolly Grip
Ryan Capar Grip
Joe Fish Camera Car
Sean Gillies Camera Car
Kyrie Axford Art Department Coordinator
Dominique Simard Art Department Production Assistant
Nikola Tosic Leadman
Kasey Klem Set Decoration
Mike Neon Set Decoration Buyer
Hilda Wiebe On Set Dresser
Caelum Rossell Set Dresser
Raymond Miles Set Dresser
Rachel Kendall Set Dresser
Laurie Link Set Dresser
Austin Klassen Set Dresser
Corey Ticknor Greensman
Mackenzie Fedoruk Greensman
Alaina Waldner Greensman
Hilary Sain Greensman
Bryce Schroeder Greensman
Siyee Man-Vandyck Greensman
Jason Gibbs Property Master
Ashley Toews Assistant Property Master
Daniel LaCroix Assistant Property Master
Maggie Ziervogel On Set Key Props
Derek Decker Armory Coordinator
Davin MacRae Special Effects Coordinator
Eric Madill Special Effects
Kurt Swar Special Effects
Kevin Waldbauer Special Effects Technician
Alexander Ababio Special Effects Technician
Mark Gebel Special Effects Technician
Jason Lowe Special Effects Technician
Paula Dunfield Assistant Costume Designer
TJ Kshymensky Costume Set Supervisor
Ashley Hyra Key Makeup Artist
Shelly Isfeld Assistant Makeup Artist
Megan Stark Evans Assistant Makeup Artist
Brie Tait Assistant Makeup Artist
Cindy E. Smith-McGuire Assistant Makeup Artist
Zinka Tuminski Hair Department Head
Robyn Partyka First Assistant Hairstylist
Adam Richards Casting Associate
Olivia Simon Casting Assistant
Dan De Jaeger Casting Assistant
Carmen Kotyk Casting
Heather Madill Extras Casting
Libid Zyla-Harder Extras Casting Assistant
Neal Baksh Location Manager
Evan Duplak Assistant Location Manager
Nick Nacionales Assistant Location Manager
Chris Campbell Location Scout, Assistant Location Manager
Milt Bruchanski Location Scout
Boris Minkevich Location Scout
Mindy May Jenkins Production Accountant
Julius Borja First Assistant Accountant
Carla Spizziri First Assistant Accountant
Chris Cordoviz Second Assistant Accountant
Cameron Templeman Second Assistant Accountant
Alicia Johnston Second Assistant Accountant
Erica Kolsrud Post Production Accountant
Manella Vila Nova Production Coordinator
Jasmin Chong Assistant Production Coordinator
Lisa Lyle Travel Coordinator
Eve Stewart Travel Coordinator
Chrussy Byrd Production Assistant
Brian Kawakami Production Assistant
Carl Kouri Second Unit First Assistant Director
Cara Denyer Third Assistant Director
Tyshana Hobson Third Assistant Director
Martin Doepner Third Assistant Director
Paulene Martinez Set Production Assistant
Mark Schroeder Set Production Assistant
Jay Koensgen Set Production Assistant
Will MacCumber Set Production Assistant
Reid McTavish Production Assistant
Liana Montemayor Producer's Assistant
Tiffany McDonald Executive Producer's Assistant
Chelsea Hamill Actor's Assistant
John Krause Vocal Coach
Tom Soares Dialect Coach
Courtney Voth Animal Coordinator
Scott Hopper Construction Coordinator
Adrian Schroeder Head Carpenter
Greg Erickson Carpenter
Jack Wilson Carpenter
Don Greenberg Propmaker
Andrew Beck Key Scenic Artist
John Gordon Paint Coordinator
Andrea von Wichert Painter
Farrah Okolita Painter
Mark Dann Transportation Coordinator
Corey Walker Transportation Captain
Elliott Podolsky Head Driver
Mark Robinson Head Driver
Glenn Hughes Picture Car Coordinator
Sean Nacionales Picture Car Coordinator
Jim Huynh Set Medic
RoseAnna Schick Unit Publicist
Jon Mefford Epk Producer
Rene J. Collins Epk Camera Operator
Carlos Sanches Sound Re-Recording Mixer
Thomas Jones Supervising Sound Editor
Sarah Bourgeois Assistant Sound Editor
Michael Hertlein Dialogue Editor
Robert Troy Dialogue Editor
Phil Barrie Foley Supervisor, Sound Effects Editor
Jack Heeren Foley Mixer
Kevin Jung Foley Mixer
Chelsea Body Foley Mixer
Sandra Fox Foley Artist
Michael Miller ADR Mixer
Jason Oliver ADR Mixer
Chris Whiteside ADR Mixer
Ranjani Brow ADR Voice Casting
Ashley Lambert ADR Voice Casting
Aaron Becker Title Designer
Hsien Lun Su Title Designer
David Fox Visual Effects Producer
Jesse Santi Visual Effects Coordinator
Amanda Czermak Cortes Visual Effects Coordinator
Olof Maria Osterby Eythorsdottir Visual Effects Coordinator
Jan Rybář CG Supervisor
Pedro Santos CG Supervisor
Jan Dubberke Compositing Supervisor
Jason Ruder Music Editor
Hugh Brunt Conductor
Tim Davies Orchestrator
Dave Hage Orchestrator
David Baron Orchestrator
Laurence Anslow Scoring Mixer
Name Title
Roy Lee Producer
Steven Schneider Producer
Francis Lawrence Producer
Cameron MacConomy Producer
Christopher Woodrow Executive Producer
Stephen King Executive Producer
Mika Saito Executive Producer
K. Blaine Johnston Executive Producer
Andrew Childs Executive Producer
Carrie Wilkins Co-Producer
Ellen Rutter Co-Producer
Rhonda Baker Co-Producer
Hadie DeJesus Associate Producer
Organization Category Person
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Popularity History


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Reviews

Brent_Marchant
2.0

Director Francis Lawrence’s screen adaptation of Stephen King’s novel by the same name is one of those pictures that makes me want to stand up in the theater and exclaim that the Emperor is indeed naked (though I’d probably be quickly escorted from the moviehouse if I did so). The source material fo ... r this production, originally written at the time of the Vietnam War, was an allegory about the draft and its impact on young American men at the time, a mandate that often led to their deaths in an unpopular and largely unexplained conflict. And it’s a statement that’s admittedly still valid (albeit perhaps not as relevant) all these many years later. However, the story’s translation from book to screen in the present day leaves much to be desired, in part because its message isn’t as timely as when the book was written and in part because of the film’s stunningly poor execution. “The Long Walk” tells the tale of a feebly justified (and even more poorly explained) grim ritual in which 50 young men selected from a nationwide lottery embark on a nonstop march in which they must maintain a minimum 3 mph walking speed. Their determined efforts in this symbolic venture are supposedly intended to inspire the population to become more productive citizens in a dystopian version of America as it recovers from a great war. But those who fail to sustain their pace are mercilessly gunned down after three warnings (and who said cold-blooded killing isn’t motivational?). The last man standing in this open-ended competition is named the “winner,” an accomplishment that entitles him to whatever he wishes as a reward. Symbolism and literary surrealism aside, however, the premise behind this work is utterly absurd, especially since participation in the march is voluntary, a betrayal of one of the principal thematic elements of the source material in allegorically criticizing an underlying inhumane mandate. Given that, then, who in their right mind would sign up for something like this? But, beyond the inherent lunacy of its premise (not to mention its contradictory and countless logically implausible plot elements), the picture fails as a well-crafted, engaging work of cinema. To begin with, it commits the cardinal moviemaking sin of predictability, its narrative events and ultimate outcome largely visible from miles away. Next, its storyline quickly becomes tediously repetitive with only minor deviations in plot devices along the way. Its billing as a horror flick is seriously misplaced, as it’s not particularly scary – just gratuitously gross whose shock value impact and multiple disgusting references to bodily functions fade rapidly by going to the same tiresome well far too many times. And, on top of all that, it’s often terribly boring, loaded with protracted conversations among bland, monodimensional characters that just aren’t especially compelling or profound. The screenplay driving all this appears to draw its inspiration from the narratives in pictures like “Platoon” (1986) and any number of classic World War II buddy films but with less articulate and attention-holding writing. To its credit, the film valiantly attempts to infuse the story with insights related to contemporary social and political issues, though these efforts sadly remain largely underdeveloped. What’s more, there are missed opportunities here, too, such as the picture’s failure to make a definitive statement about the bloodsport nature of the event given its popularity with a rapt, admiring and inexplicably reverential public that’s able to watch the entire spectacle via a live video feed. When all of these elements (or should I say shortcomings?) are combined, you’ve got one ridiculously hot cinematic mess (handily one of the worst releases of 2025), one that probably would have been more aptly titled “Roadkill.” I find it puzzling that this offering from the director of four of the five “Hunger Games” franchise releases was unable to work his magic once again in this release in light of the similar nature of this project. However, in my view, this production misses the mark by such a wide margin that, if the sharp-shooters in this story had an aim comparable to that of the director, no one would have died by the time the closing credits roll. But, then, maybe we would have been better off with a picture that produced such an outcome, given that there’s little redeeming entertainment, enlightenment or educational value in this cinematic debacle. And, no matter what anyone might say, in the end, the Emperor is still naked.

Sep 05, 2025
user1638
3.0

This review contains spoilers. As you can probably tell, this isn't a "good movie 10/10" type review and I honestly don't know how to write a good one without spoiling things. I believe these spoilers are necessary to understand just how disappointing the film is and that they don't deter from t ... he movie's "experience". You can already guess that half of the characters will die after the first night and that the main character and his best friend will be the last two remaining. Also, art is subjective. The review below is my opinion. I'm not claiming that it's the objective truth. With that said, let's get started. Watching The Long Walk felt precisely as the name suggests: it was a long, tedious, bland and repetitive experience. It's the worst kind of bad: It wasn't a movie about an alien spaceship suddenly interrupting the participants and abducting The Major. This would've been a "worse" movie, but at least an entertaining *experience*. Instead, The Long Walk feels mundane, relentlessly trying to achieve a tone of philosophical seriousness and spectacularly, being something more than "just" a movie (specifically a "great" movie, see below), failing to achieve it. I've structured this review into the four categories I believe make up a "good movie": graphics, story, characters (including dialogue) and worldbuilding. I am specifically not addressing what makes a movie "great". A great movie, on top of these four categories, has to educate and elevate. Both of these criteria are not just my opinion, a lot of critics and people working in the scene believe that, too, although they may use different terminology. Feel free to disagree, and let me know if you have a better definition of a "good" versus a "great" movie. The graphics were ... okay. As you likely know, the film is live-action (if you’re reading this review, you probably do) and I noticed that the movie uses an anamorphic lens (simple explanation: makes blurry details look oval), which is usually a sign of high-budget filming and professionalism. The colors were pleasant, I didn't find them to be too vivid or too dark. The resolution was also okay, I don't know what the actual resolution was but it didn't *feel* high-res, especially in facial details. However, I only noticed it when I was specifically looking for it, so I'll give the (percieved) resolution a pass. What I did find problematic was the frame rate. The movie had some fast-moving shots close to corn fields in a low frame rate, which made me nauseous, and I normally *never* get anything close to nauseous when watching all kinds of movies. A simple story isn't inherently bad. A movie can excel with a simple story, provided the characters are interesting and well-developed and the worldbuilding is there. But I'm not sure how to describe the story of The Long Walk, as there hardly is one. The overarching plot is exactly what the overview suggests: 50 people walking for their lives. What you read is what you get, there's nothing extra, nothing special. There are some interesting characters that briefly spice up the story, including our main character Raymond Garraty and his new best friend, Peter McVries, who he meets during the walk. I'll talk more about them in the next part. What was interesting to see, or rather what would've been interesting to see if it didn't fail with the characters and worldbuilding, was Ray's arrival to The Long Walk with his mother and his later reunion with her during the walk. The former was also one of the few instances of worldbuilding in the movie, which I’ll address later. What also really confused me was the timing of the warnings. While some characters got theirs after just seconds of standing still, others could stop for minutes before anything would happen. It took away all immersion (if there was any left, we'll get to that) because it truly felt like the timings were set up to make the movie more dramatic. Talking about the characters is hard, because 75% die after the first day. I will ignore them, because most of them don't contribute anything to the plot. The first day also seemingly only consists of trash talk, which I'm also going to ignore for the most part. The characters in The Long Walk represent a profound missed opportunity. A lot of interesting philosophical and ethical topics are introduced, only for the characters to abruptly abandon them after just a few minutes. I'd like to start by talking about the - in my opinion - best-characterized character, Gary Barkovitch. He provokes another walker, Rank, into attacking him, leading to Rank’s execution. Not only the characters, but also you as viewer despise him for that. We only later find out that this wasn't actually his intention (?) and he is truly sorry for "murdering" Rank. He tries to get back on good terms with the group and shortly after kills himself. It's one of the only two instances of character development I could find in the movie. The movie hints at Barkovitch's past, and it’s a shame it doesn’t explore the character more deeply, as the novel does. Barkovitch's character is thin and his development lacking, but it’s the best the movie offered, and I want to acknowledge that. Next, there’s Richard Harkness, the "nerd" of the group, and an opposite to Barkovitch. He knows everything about The Long Walk and is participating in hopes of writing a book about it and selling it for profit. What his seemingly large intellect fails to let him realize is that his character's intention don't make any sense. If he doesn't win the walk, he'll die and won't be able to publish his book; if he does, he'll have enough money to not need the book anymore. He's portrayed as a smart character, it makes no sense for him to not have realized this. Furthermore, when he actually *does* die (because - who would've thought - the main character and his best friend are the last remaining two) his dialogue attempts to hint at some degree of character development ("I finally understood what The Long Walk is actually about," if my memory is correct), which was never shown. His personality remained that of a stereotypical obnoxious nerd throughout the film, until his demise. Finally, it’s time to analyze our main character. He'll be the last one I'll talk about, I can't do that anymore. Ray Garraty's wish, if he'll win The Long Walk, is a gun, as he plans to shoot The Major, who killed his dad for spreading "wrong thoughts and ideas". McVries has to tell him his whole (okay-ish, very generic) backstory, to convince him that love is more important than vengeance. Don't confuse that with character development - Garraty doesn't actually seem to change his stance on the topic. In fact, I'd even call it reverse character development, as it is McVries who wins the race, asks for a gun and shoots The Major. At least it's ... something. Ray's character is one of the only interesting and nuanced ones, as (two) snippets of his backstory are actually shown in the movie. (Yes, only two.) His bond to his mother is one of the few instances I could actually relate to a character. In fact, he actually sees his mother near the end of The Long Walk again, nearly getting all his three warnings, activating his plot armor with some help from McVries and continuing walking right before he's going to be shot. We never see his mother again. I want to keep the worldbuilding part short. Firstly, because there - who would've guessed - barely is any and because I've already wasted enough time with this review. Firstly, I want to give credit to the start of the movie where there actually was worldbuilding: We could hear some propaganda coming from the radio, hinting at the political situation of the country, and we could see Ray and his mother talking about The Great Walk in the car. After that, there are only three instances of worldbuilding: > Ray's dream about his mom > The assassination of Ray's father, with the dream scene copy-pasted in front of it. > Peter McVries telling Ray about his background and his life until now (it's not even visualized on screen, they're literally just talking). Except for these, the only thing we ever see is the street where the walk is being held. We do not get any other information about the world the movie plays in. And that's a shame. Mystery is a valuable thing. But it needs a foundation - a world where these mysteries can live. The Long Walk failed to build that world - and that's my main gripe with it. No, we never learn why The Long Walk got held (beyond the vague reasoning of "to make the population more productive"). No, we never learn what led the world into its current state. No, we never learn what The Great War was. No, we never learn how the people who watched the walk live on TV even reacted to it. No, we never learn what happened to Collie Parker's wife. No, we never learn what happened to Ray's mother. And no, we never lean what happens after The Major got assassinated. I can't, in good conscience, recommend this movie to anyone. Another review suggested renaming it to "Roadkill" and I wholeheartedly agree. This movie is about people being graphically killed for reasons unknown to the viewer, while you wait for something of value to occur. If that doesn't sound interesting to you - please don't watch the movie. I seriously want my money back, not because of its value to me, but because I don't think Lionsgate deserves it. If you're actually interested in the story the movie tried to tell and the lesson we can learn from it, go read the novel. I read a lot of quotes from the novel while researching for this review, and it truly seems like the story I expected from the movie. Seriously, go read that instead.

Sep 16, 2025
MovieGuys
9.0

Take a road, a few military props and a small group of young actors and you have the essentials of "The Long Walk". This is story is, in essence, a condensed metaphor, for walking the passage of life, its hopes, its dreams, nightmares and what life truly means to each of us, when its about to end ... . This is, in its own way, also a harsh repudiation of state sanctioned violence. Where the young are brutally sacrificed, by the old, in the pursuit of power and control. In spite of the fact this film is derived from Stephen Kings work, an author I have mixed feelings about, Id characterize it as an "instant classic". Thirty years from now this will be as refresh, remarkable, moving and memorable as it was in 2025. Why? Putting aside the more than excellent, intelligently written script, what makes this essentially very simple film shine is polished, quality acting. A rare thing these days, where candy coated CGI and "doing stuff" has taken the place of thoughtful, insightful cinema. The acting from the whole cast is credit worthy but the leads Cooper Hoffman and David Jonsson, offer up performances that are stark, honestly human, in short, exceptional. In summary, I can't comprehend the negative reviews of this film. Its one of the best I've seen not only this year but in a very long time. A truly compelling watch.

Sep 20, 2025
Geronimo1967
7.0

Initially, I though this had something of the “Hunger Games” to it, as a group of fifty young men assemble at a military roadblock. It appears they have each won a lottery and a prize of untold riches awaits the winner of a walking competition. The rules are simple. Keep above 3 m.p.h. and don’t sto ... p. “Ray” (Cooper Hoffman) pays an emotion farewell to his mum and joins a group of lads that includes “Pete” (David Jonsson); the somewhat odious “Barkovitch” (Charlie Plummer), talkative “Olson” (Ben Wang) and the lithe and fit looking “Stebbins” (Garrett Wareing) and “Art” (Tut Nyuot). A rousing speech from the “Major” (Mark Hamill) explains the rules to them, and makes clear that it will quite literally be the last man standing who wins. Quickly, “Ray” and “Pete” bond and as they set off, we discover more about what makes these two men tick, interspersed with some lively contributions from their fellow walkers who manage to engage, irritate, offend and motivate as the miles accrue and the numbers dwindle. This takes a fairly intense look at the processes of male bonding and both Hoffman and Jonsson deliver powerfully compelling performances as both characters come to terms with an unpleasant inevitability as hunger and sleep deprivation take their toll. Both Wang and Plummer also deliver unexpectedly charismatic efforts here: a far cry from anything I’ve seen either do before, and though he’s not on screen often, Hamill also manages to exude a degree of malevolent megalomania as this effort to reenergise the not so industrious youth of America travels the country. I felt that it built well to a poignant denouement, but at the moment of truth it rather lost it’s potency and I think it caved in a bit. Still, there is an intensity, a warmth and some vulnerability on show here as both physical and mental endurance are tested to the limits whilst wrapped in a coat of guilt, ambition and increasing inter-reliance. It’s not an easy watch, but as a (less brutal) allegory for so much of modern day, dog-eat-dog life, it works really quite powerfully.

Sep 19, 2025